Daily Illuminator ([syndicated profile] daily_illuminator_feed) wrote2025-09-04 05:02 am

September 4, 2025: Last Chance To Back The Path Of Mastery!

Path of Mastery If you see this post on Thursday, September 4, then – depending on what time you see it – you might still have time to start down the Path of Mastery!

As I write this, we're in the final hours for backers to be among the first to get the new solo adventure for The Fantasy Trip. Written by David L. Pulver, Path of Mastery lets you begin a new school term as a student of The T'reo School of Martial Magic – a complete ready-to-use locale or campaign that's also available as part of this crowdfunding effort.

New pupils who partake of the Path of Mastery will discover themselves beset with choices, opportunities . . . and danger! With three professorial mentors to pick from, and various options to get into and out of trouble, you can play through the adventure again and again! 

Don't feel like you need to bring an apple for the teacher . . . just your thirst for power, an eagerness to learn, and maybe a Fireball or two. If the late bell hasn't rung, you can still get into class at Kickstarter today!

Steven Marsh

Warehouse 23 News: The City Never Sleeps Because Of All The Action

There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
Beware Of Chicken ([syndicated profile] bewareofchicken_feed) wrote2025-09-03 09:28 pm

Beware Of Chicken - v6c62: 宁静 (Serenity)

The snow turned to rain, washing away the white blanket which had covered the world. The ice upon the river broke apart and flowed away, leaving no traces of its existence.

 

There was no Devil Storm this year. No last roar of winter’s wrath.

 

The warmth stirred animals in their dens, and the seeds beneath the earth. The song of life, so quiet and whispered in the cold, once more began to shout.

 

Spring’s march was as inevitable as time itself; the Cycle turning inexorably onward.

 

======================================================

 

It was pouring rain outside, and the rivers were swollen to the point where they had nearly breached their banks. Cold, wet, miserable. My least favourite weather.

 

Thankfully, I didn’t have to be out in it! Instead, I got to be inside, in the greenhouse, which was rather packed today.

 

“And that's why Gou and Xianghua need wildflowers and lotuses! Our wild man and his refined beauty from the Misty Lake!” Meihua finished her passionate argument about what kind of flower arrangement they would need for the wedding. It wasn’t like the weddings back in the Before, where the bride chose everything; it was mostly their family and village that set up the decorations. And with access to a greenhouse, they could really run wild even before the growing season started.

 

Her speech was well-received by the women of Hong Yaowu and the Nezin tribe, women from ages eight to eighty all gathered to discuss and plan. They had already, after much back and forth, decided (...)

archangelbeth: An egyptian-inspired eye, centered between feathered wings. (Default)
archangelbeth ([personal profile] archangelbeth) wrote2025-09-03 05:22 pm

Ant queen lays eggs that hatch into two species | Science | AAAS

https://www.science.org/content/article/ant-queen-lays-eggs-hatch-two-species

As one other commenter noted, it's got some interesting Raksura-like parallels! Cool!

Sent from my iPad

Irregular Webcomic! ([syndicated profile] irregular_comic_rss3_feed) wrote2025-09-03 10:11 am

Irregular Webcomic! #2877 Rerun

Comic #2877

Of course cats are smart.

You think all they do all day is lie around sleeping, occasionally getting up to eat, or maybe wander around wherever they feel like, only stopping long enough to have a human stroke them.

Which just goes to show how smart they are.


2025-09-03 Rerun commentary: I really just want to admire that alley with the Lego dumpster, the trash cans, and the bicycle with a wheel missing. I really should have put a rat in there somewhere too.

Daily Illuminator ([syndicated profile] daily_illuminator_feed) wrote2025-09-03 05:08 am

September 3, 2025: Dragon Con

"Back from Dragon Con" doesn't mean the kind of trek that it used to, now that I am living in Atlanta. The house is less than 4 miles from the convention hotels. Hotels, plural . . . Dragon now takes up five. But it still took me most of today to get unpacked, physically and mentally, and get everything sorted out.

I had a great time, as always. My panels were fun, with rooms full of people asking good questions. We announced Munchkin Vox Machina – A Critical Role Game to wild and much-appreciated applause. (Look for an Illuminator real soon now with details and images.) I even got to see some programming from the audience side, and lo, it was good. And, as always, the hall costumes were a source of ever-changing joy and wonder. I can't even name a favorite this year, but the image of a gaggle of inflatable Tyrannosaurus costumes, in different colors, will stay with me. I remember complimenting a lady on her tooled-leather armor and learning that she had made it herself. And why were so many people dressed as French waiters and carrying baguettes? Perhaps I will find out someday. Perhaps not. Perhaps it's better that way.

And some business got done. I'm not saying what, yet, but I encountered a really neat gadget that just cries out to be Munchkinized. I talked with some new game designers. I bought a towel with a LEGO head embroidered on it (perhaps that's not really business; at any rate, I did not use the company card, Keith, I promise). But now I know where my towel is.

Nobody can ever take in all of Dragon Con. You can't even get close. But it's fun to try.

Steve Jackson

Warehouse 23 News: Why Is The Darkness Blinking?

They're trapped between the realm of the living and the dead . . . and they're not too pleased about it. The Book of Unlife adds 44 unliving monsters to your The Fantasy Trip campaigns, along with a complete adventure setting. Live like there's too many tomorrows thanks to Warehouse 23!
Irregular Webcomic! ([syndicated profile] irregular_comic_rss3_feed) wrote2025-09-02 10:11 am

Irregular Webcomic! #2876 Rerun

Comic #2876

The original edition Advanced Dungeons & Dragons rules classified spells by types like this. There were, from memory:

  • Abjuration
  • Alteration
  • Conjuration/Summoning
  • Enchantment/Charm
  • Evocation
  • Divination
  • Illusion/Phantasm
  • Necromantic
While some of these words were clear enough in meaning, others ("abjuration") were classic Gygaxian terms that sounded cool but none of us in my playing group actually understood what they meant. Do you know why?

Despite these cool-sounding words being attached to every spell in an apparently systematic and meaningful way, the rules made no mention of them anywhere else. There were no spells that protected you from Alterations, for example. No magic talismans that stopped anyone from using Necromantic magic on you. No items that boosted your powers of Evocation. There were no magic users who specialised in Enchantment/Charm spells. No nothing that referred to any of these types.

There were illusionists, as a subclass of magic users, and they kind of specialised in illusions, but not simply by having a bonus to learn or cast illusions as you might expect, but by having a completely separate spell list that emphasised illusions, although not exclusively. In hindsight, it was a really strange way to organise the rules to allow one particular type of magical specialist, while not providing any support for characters that might bedescribed as enchanters, or diviners, or necromancers.

It would have been better to have a single big list of spells, and then some mechanic to let wizards choose to specialise in some of the branches of magic at the cost of being weaker in others. In 2nd and 3rd edition Dungeons & Dragons they actually did this, calling them schools of magic. But for us tyros stuck in the 1980s with the first edition, this remained an elusive thing of the unforeseeable future, and the spell types were simply another byzantine piece of the game system that seemed to serve no purpose but to sound cool.

(Apparently the schools are gone again in 4th edition, but I haven't kept up to date so can't explain what, if anything, their effects have been replaced by.)


2025-09-02 Rerun commentary: 5th edition brought the schools of magic back, and there are some rules to allow wizards to choose a school and gain a bonus when casting spells of that school, but the schools are not walled off from each other, and the rules don't make much other reference to different types of magic in game mechanical ways. The schools are now more often used as a way of flavouring your wizard to make them different from a generic cast-anything wizard.

Darths & Droids ([syndicated profile] darths_and_droids_feed) wrote2025-09-02 09:11 am

Episode 2669: So How’s About Joinin’ My Lovin’ Session?

Episode 2669: So How’s About Joinin’ My Lovin’ Session?

Tragic backstories are overrated. Sure, they're common in fiction, but not every character in a game needs one. It just gets to be a bit much.

Instead try to have characters with surprisingly normal backstories. Or even no backstory at all. Honestly, does anyone need to know what the innkeeper did with their whole life before becoming an innkeeper? Skip it and just get to the dungeon-raiding already!

aurilee writes:

Commentary by memnarch (who has not seen the movie)

Wait, an assassin's dart meant for someone else? Hah! Hahahahahaa! Okay, that's not funny in the sense of a tragic backstory, but wow, that's such a callback! I guess the GM didn't completely get rid of those backstory notes after all.

And of course Jim is mostly ignoring what's said. I am not surprised in the slightest. I wonder if movie Poe is actually getting some intel on the planet here. Explosions usually wouldn't be randomly going off, even in a manufacturing environment, plus we already saw the patrols going on. Possibly even door-kicking and searching for someone or something? I would guess they're trying to stamp out Resistance members or Resistance sympathizers, but this is just some random planet that the main characters happened to go to, as far as I know. Why would the First Order be bothering with that kind of action here?

Transcript

Daily Illuminator ([syndicated profile] daily_illuminator_feed) wrote2025-09-02 05:13 am

September 2, 2025: The Path Of Crowdfunding

CrowdundingGraphic The Kickstarter for the new Fantasy Trip solo adventure, Path of Mastery, launched last week, and I decided that makes this as good a time as any to talk about all the work that goes into the visual assets for the crowdfunds we do.

I've long since lost count of how many Kickstarters, Backerkits, Indiegogos, etc. for which I've designed the graphics.  (A bit ironic, since I strive to make each one memorable.) This means creating strong visual themes that will make the project stand out on the crowdfunding platforms and leave a strong impression with anyone who visits the page. Each campaign needs graphics for pledge levels and add-ons, as well as nameplates to organize the sections, a strong main image to help everyone understand what they're backing, and various other images to add a little spice.

Usually I start with the visual identity of the product itself and build graphics based on that. This was the case in the most recent Backerkit: Last Train to Bremen. The game itself was full of cool visual elements: woodcut-style frames and graphics that could easily be repurposed for the campaign. Another recent project, Dahlia's Diversions for Peculiar Parties, was quite similar. I worked the floral patterns from the box into all the graphics I could, while toning them down to the point that they didn't distract from the game on offer. The campaign was about to launch when it occurred to me that the same floral patterns could make interesting borders. I still had enough time to repurpose most of the graphics with new floral frames reminiscent of fancy stationary. It was a small touch I really liked, and it was very much in keeping with the theme of the game.

But not everything we crowdfund has assets ready to go. Our Fantasy Trip line has a visual identity defined by old-school minimalism – lots of text and a few sporadic pieces of black and white art. Definitely great for a nostalgia kick, but it doesn't lend itself to the attention-grabbing campaign graphics I want to make. But hey, getting creative is one of the best parts of the job. For many of our older campaigns, I took to our archive of old-school line art by William McAusland. Adding some color and texture to his banner and stone wall illustrations while enlarging as needed gave me enough to create a few campaigns-worth of assets.

Which brings us to the latest campaign. For this one, Darryl (our Kickstarter manager, if his constant presence around the campaigns hadn't tipped you off already!) wanted something a little different. After trying a few things, I settled on some more simple graphic borders with geometric flourishes on the nameplates. And since I can never resist a good texture, there are plenty of those throughout!

And speaking of Darryl, he's always there throughout the process, helping proofread and organize everything I make. This includes reminding me I still haven't made that one graphic that I also forgot to make for the last three campaigns, and always pushing me to make something a little better and a little more interesting. He has a new idea for a graphic he'd like made in every new campaign, all to the goal of making the campaign that much more interesting than the last one.

If you've read this far in our behind-the-scenes peek, I hope it will encourage you to take a deeper look at our graphics whenever you check out our latest campaign! 

Ben Williams

Warehouse 23 News: The Autodueling Continues . . .

. . . with the Car Wars Pocket Box Bundle 2! Visit Midville and Black Lake to see its sights and colorful citizens, or take your chances in the Armadillo Autoduel Arena! Will you find glory or defeat? Find out by picking up this Pocket Box from Warehouse 23 today!
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ffutures ([personal profile] ffutures) wrote2025-09-01 08:30 pm
Entry tags:

Another SF RPG Bundle - Fragged Empire 2E

Another SF bundle, the 2024 revised edition of Fragged Empire, a post-post apocalyptic tabletop roleplaying game from Design Ministries:

https://bundleofholding.com/presents/Fragged2E



Briefly, Humanity has gone extinct 15,000 years in the future, and the heirs - eight bio-engineered species - have to pick up the pieces and "rebuild the galaxy".

While this edition is new, a January 2023 bundle offered the first edition and some other games as alternatives to D&D. The current version seems to be a playable system and is well presented - there are a few instances of the "men in heavy armour / women in tight revealing clothing" school of art, but it's not as ridiculous as some other examples I've seen. It's reasonably priced and I think it's worth a look if you like SF RPGs.